Jun 17, 2013

Graphics Pipeline

Hello again! Last week I had to deliver the second lab of the graphics subject I mentioned in the last post and as I already said, this lab was about creating a two-dimensional image from a three-dimensional coordinates space of an object (graphics pipeline). 



We had to program this from scratch in C++ and these are the stages we had to follow:

May 19, 2013

Seam Carving algorithm for Content-Aware Image Resizing

This semester I'm doing a subject in 3D graphics at the university and so far it's been very interesting! The contents of the course are based on the '3D computer graphics' book from Alan Watt and the professor, Marcelo Bertalmio, is really experienced on the field.

Last week as practical work we had to implement the Seam Carving algorithm for Content-Aware Image resizing using C++, from scratch. They gave us a month for the deadline to deliver our code and the report, but we couldn't get to work until the last day due to other assignments.

Original Image with vertical seams drawn (500 x 500 pixels)

Feb 11, 2013

Demo Reel

I finally decided to make a demo reel of some of the 3D modeling works I have done so far. Although I don't have many... this is the result!
Oct 14, 2012

Plasticine Model Test

Hello again! It's been a long time since I haven't written anything... but this time I have a little reason. As I mentioned in the last post I was about to do a trip alone for a month around Eastern Europe, and that's what I did! It has been an amazing experience and I've met a lot of different people from around the world. I arrived two weeks ago for starting my third year in University, and so far, since I left for the trip, I haven't done anything in 3D modelling yet... but I will soon! 

Last week though, it was the birthday of a friend of mine and he bought some plasticine for playing a game (don't think badly, it was just a game about guessing the figures moulded from plasticine). When we ended playing, I decided to try and model a head with that and I really enjoyed it. When I got home, I took some plasticine that I had and started to model a head with it, randomly. This is what I have achieved so far:

Aug 21, 2012

Introducing The Fat Guy

Hey! This week I decided to start a new model and here's a preview of what I am working on. Hope you like it:


Aug 1, 2012

Blender Viking Progress 3

Yup! I've been working more on the 'Viking' model these last weeks but I still have lots of work to do. This is a quick render I've done: