Showing posts with label work. Show all posts
Showing posts with label work. Show all posts
Aug 1, 2012

Blender Viking Progress 3

Yup! I've been working more on the 'Viking' model these last weeks but I still have lots of work to do. This is a quick render I've done:

Apr 29, 2012

Blender Viking Progress

Hello! As said in the previous post, I was recently chosen for a free tuiton in a 3D cartoon character modeling course organized by Digital Rebel studio (http://digital-rebel.com/index.html) in Barcelona. It is a 4 month course that covers the entire process of creating a cartoon character using Blender, including hair, fur, shaders, UV texturing, render, lighting and composition. The classes are only during the weekend, 4 hours each day. The other day I had to choose the character I will model throughout the course from a few characters drawn by Luis Arizaga (teacher of the course) and I decided to pick this one:



I would have liked to draw a characther myself but I didn't have time to prepare one. However, this will be a very good practice and I'll surely have more time later to do other stuff!

So far I've been doing just the general form of the character, trying to keep a good topology and mantain the basic shapes of the drawing. Next week we'll learn how to render the hair, so by now I've just made the base mesh for the moustache and the beard. Here some pictures:






There is still a lot of work to do... but if I have time this week I'll try to finish some details. Last post I said I was going to do some retopology using 3Dcoat... but finally I decided to work a bit more and do it on my own using the same Blender, with which I think I've gotten a pretty good result!
Feb 29, 2012

Darwin and the Evolution Posters Contest

Hello again! This is a contest that was organized by the University of Girona during early 2009 about Darwin and the evolution. The idea was to do a din-A1 poster related to the theory of evolution in groups of four and almost four hundred groups of students participated. From all the groups only three had a prize and we were awarded with the second prize! This is what we did:



It's written in Catalan but the idea is that it is Darwin's last manuscript, the day before he died. He explains briefly his life, his memories and how he got the idea of the evolution of the species. The text is written in a sentimental way and tries to tender the reader while imaging his last days of life, saddened by the death of his wife, tired of writing and ready to die, hopeful that his theory takes effect and is never forgotten.
Jan 15, 2012

ZBrush

I discovered Zbrush thanks to my brother some time ago, in 2005, but it was not until 2007 or so that I did more research and realized I had to learn all those things. As soon as I saw some of the works the great 3D artists were doing with it I fell in love with this amazing tool and all the surrounding world of 3D. I've always loved computers and the world of technology, but also drawing and art... and I realized then, that I could mix these two areas with 3D! Since that time, I've been always tried to follow the news about the amazing world of VFX and to keep an eye on this great program. 

Thanks to that, I joined two 3D courses in summer of 2008 and last year 2011, and although these weren't for Zbrush, mainly because I wasn't able to find some good cheap courses, I've learned a lot and they had helped me to understand much more things about how things are done and how powerful this tools can be. 

I have lots and lots of tutorials in my computer, not just for Zbrush, also Maya, After Effects, Photoshop, programming... and whenever I have enough courage and time, I like to watch them. I still have so many tutorials to watch but there are also so many things I would love to learn, that some times it is difficult to choose and focus on one of them. Moreover, I have to work on my school projects and do some sport (basketball), so it's not always easy to find time to get to "work". 

I could still say that ZBrush is my favorite 3D software and I would like to take much more profit in a near future. This is a project I did just using Zbrush (modeling, texturing and render) during winter of 2009-2010; it was my first work without following any tutorial reference, just proving my imagination, hope you like it: