I discovered Zbrush thanks to my brother some time ago, in 2005, but it was not until 2007 or so that I did more research and realized I had to learn all those things. As soon as I saw some of the works the great 3D artists were doing with it I fell in love with this amazing tool and all the surrounding world of 3D. I've always loved computers and the world of technology, but also drawing and art... and I realized then, that I could mix these two areas with 3D! Since that time, I've been always tried to follow the news about the amazing world of VFX and to keep an eye on this great program.
Thanks to that, I joined two 3D courses in summer of 2008 and last year 2011, and although these weren't for Zbrush, mainly because I wasn't able to find some good cheap courses, I've learned a lot and they had helped me to understand much more things about how things are done and how powerful this tools can be.
I have lots and lots of tutorials in my computer, not just for Zbrush, also Maya, After Effects, Photoshop, programming... and whenever I have enough courage and time, I like to watch them. I still have so many tutorials to watch but there are also so many things I would love to learn, that some times it is difficult to choose and focus on one of them. Moreover, I have to work on my school projects and do some sport (basketball), so it's not always easy to find time to get to "work".
I could still say that ZBrush is my favorite 3D software and I would like to take much more profit in a near future. This is a project I did just using Zbrush (modeling, texturing and render) during winter of 2009-2010; it was my first work without following any tutorial reference, just proving my imagination, hope you like it: